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Detail: gradient · pct=99 · heatmap | Motion: frame_diff · pct=95 · heatmap | Balanced: combined · log · pct=96 · sbs
Patch selection visualization
Codec selection vs uniform baseline
Same total patch budget on both sides. Left: where the codec saliency actually placed patches (often spiky, concentrated on important moments). Right: how a naive uniform frame sampler would spend the same budget — spread evenly in time, every patch in the chosen frames kept.
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Full reproducible record of this run (params, frame ids, group spans). Collapsed by default — click to expand.